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3D Generalist

"My first ever game developing experience ties into why I ended up in this industry. I had been working for the same retail company for 8 years and I felt really lost as to what I wanted to be when I grew up. I was quickly approaching the 30-year-old mark, so I decided to go back to school. I applied for a lot of mainstream courses, a lot in the management sector, but was not eligible for any of them since I dropped out of high school to start working. For fun, I applied to a bachelor course in game development, because why not? I totally forgot about it until I got a mail saying I was accepted. A couple of weeks later I was opening up Maya for the first time and had to make a Tower Defense game. Some students had already dropped out so it was just me, a designer and one programmer trying to duck tape something together and it was frickin awesome!"


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