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Tobias

Level Designer

"As a kid, I built ziplines of string across the house for my figures, placing books to create race tracks for Micro Machines, and using the screen static to stick pieces of paper to it, creating mazes I could navigate through with the blinking cursor of the C64.

I started making my own text adventures in BASIC, building tracks in 4D Sports Driving, and creating a variety of games in Klik & Play that I would share on floppies around school. After that I started modding, making levels for games such as Duke Nukem 3D."

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